Medal Warfare experimental map Napali Cove (maps/glsl/napali): credits ===================================================================== The whole world of this map (terrain, sea, surf, palms, sky, clouds, haze and grade) is generated in GLSL shaders and a little JavaScript at load time and every frame (glsl/glsl.js, glsl/shaders.js, glsl/world.js). No textures, models, images or other downloaded assets are used for it; its collision is baked from the same height function (free/tools/glsl/bake.mjs in the source repository). It is made in the spirit of, and its look follows, "napali" by Leon Lin, a raymarched Na Pali coast rendered entirely in code: https://github.com/Leonxlnx/napali (MIT License, reproduced below). Napali Cove is a new, much simplified real-time adaptation (rasterised height mesh, baked shadows, a 2D cloud layer) written for the game; it takes ideas and some shading choices from napali rather than its code verbatim. ---- napali LICENSE ---- MIT License Copyright (c) 2026 Leon Lin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.